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HK-87 Assassin Droid

HK-87 Assassin Droid

+0.4 RE 100% ⚖ Compare

Score Breakdown

Expected stat points (empirical avg) 9.4
Actual stats (4/4 power/hp) 8.0
Ability value 2.3 Ability breakdown deal_damage: 0.36 RE (when_defeated x0.5) deal_damage_to_each_unit: 0.78 RE (when_defeated x0.5)
Total value 10.3
Premier
Theoretical Δ Fair Value +0.4 RE Theoretical breakdown Stats (4/4): +8.0 Ability value: +2.3 Expected: −9.4 (empirical) ───────────── Δ stat points: +0.87 ÷ 2 = +0.43 RE
Intrinsic -0.3 RE
Contextual +0.8 RE
Adjusted Δ Significantly Overcosted -4.4 RE Adjusted breakdown Theoretical: +0.43 RE Win rate: 39.9% Meta share: 0.3% Avg copies (MD): 2.6 Tournament RE: -5.05 Play-pattern Δ: -0.17 Meta weight: 0.25 ───────────── Adjusted: -4.42 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 39.9% win rate across 0.3% of the meta, averaging 2.6 copies per deck. Tournament data pulls this card below its paper value.
Eternal
Theoretical Δ Fair Value -0.4 RE Theoretical breakdown Stats (4/4): +8.0 Ability value: +0.9 Expected: −9.6 (empirical) ───────────── Δ stat points: -0.71 ÷ 2 = -0.36 RE
Intrinsic -0.6 RE
Contextual +0.3 RE
Adjusted Δ Below Curve -1.5 RE Adjusted breakdown Theoretical: -0.36 RE Win rate: 40.0% Meta share: 0.2% Avg copies (MD): 2.0 Tournament RE: -5.00 Play-pattern Δ: -1.00 Meta weight: 0.13 ───────────── Adjusted: -1.48 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 40.0% win rate across 0.2% of the meta, averaging 2.0 copies per deck. Tournament data pulls this card below its paper value.

Card Info

Tournament Data (Premier) Role Player

Win Rate 39.9%
Meta Share 0.3%
Avg Copies 2.6
Tournament RE -5.05
Adjusted Δ RE -4.4 RE
MD / SB Count 61 / 13
SB Avg Copies 0.4
Meta Weight 0.25
Play Pattern RE -0.17
Mainboard % 82.4%
Eternal data also available. Switch formats to view.

Archetype Usage (Premier)

Leader-Adjusted Score

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Scored Abilities (Premier)

  • deal_damage: 0.36 RE (when_defeated x0.5)
  • deal_damage_to_each_unit: 0.78 RE (when_defeated x0.5)

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Commonly Paired With (Premier)