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501st Liberator

501st Liberator

+0.2 RE 100% ⚖ Compare Not legal in Premier

Score Breakdown

Expected stat points (empirical avg) 6.6
Actual stats (3/3 power/hp) 6.0
Ability value 0.9 Ability breakdown heal: 0.44 RE (when_played x1.25, synergy x0.5)
Total value 6.9
Premier
Theoretical Δ Fair Value +0.2 RE Theoretical breakdown Stats (3/3): +6.0 Ability value: +0.9 Expected: −6.6 (empirical) ───────────── Δ stat points: +0.30 ÷ 2 = +0.15 RE
Intrinsic -0.3 RE
Contextual +0.5 RE
No tournament data available for Premier. Showing theoretical score only. The adjusted score blends formula-based analysis with real tournament performance, capturing intangible value that stat lines and ability text alone can't measure.
Eternal
Theoretical Δ Fair Value +0.4 RE Theoretical breakdown Stats (3/3): +6.0 Ability value: +0.5 Expected: −5.6 (empirical) ───────────── Δ stat points: +0.87 ÷ 2 = +0.43 RE
Intrinsic +0.2 RE
Contextual +0.3 RE
No tournament data available for Eternal. Showing theoretical score only. The adjusted score blends formula-based analysis with real tournament performance, capturing intangible value that stat lines and ability text alone can't measure.

Card Info

Leader-Adjusted Score

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Scored Abilities (Premier)

  • heal: 0.44 RE (when_played x1.25, synergy x0.5)

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