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Heavy Ion Cannon
Score Breakdown
| Expected stat points | 6.0 | |
| Stat bonus | 0.0 | |
| Ability value | 1.2 Ability breakdown draw_card: 0.35 RE (when_played x1.25) deal_damage: 0.53 RE (static x1.0) discard_from_hand: -0.25 RE (static x1.0) use_once_per_round: 0.00 RE (static x1.0) | |
| Total value | 1.2 | |
Premier
| Theoretical Δ | Significantly Overcosted | -2.4 RE Theoretical breakdown Stat bonus: +0.0 Ability value: +1.2 Expected: −6.0 ───────────── Δ stat points: -4.76 ÷ 2 = -2.43 RE |
| Intrinsic | -2.4 RE | |
| Contextual | +0.0 RE |
No tournament data available for Premier. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Card Info
Leader-Adjusted Score
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Scored Abilities (Premier)
- draw_card: 0.35 RE (when_played x1.25)
- deal_damage: 0.53 RE (static x1.0)
- discard_from_hand: -0.25 RE (static x1.0)
- use_once_per_round: 0.00 RE (static x1.0)
Unscored Abilities not yet scored
- [static] Fortify