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Darth Maul's Lightsaber

Darth Maul's Lightsaber

+3.2 RE 100% ⚖ Compare

Score Breakdown

Expected stat points 6.0
Stat bonus 6.0
Keyword value 0.5 Keyword breakdown Overwhelm: +0.50 (conditional x0.25)
Ability value 5.9 Ability breakdown attach_to: 0.00 RE (static x1.0) may_attack_with: 0.82 RE (when_played x1.25) cannot_be_attacked: 0.66 RE (static x1.0) cant_attack: 1.32 RE (static x1.0) gain_overwhelm: 0.13 RE (static x1.0)
Total value 12.4
Premier
Theoretical Δ Exceptional +3.2 RE Theoretical breakdown Stat bonus: +6.0 Keyword value: +0.5 Ability value: +5.9 Expected: −6.0 ───────────── Δ stat points: +6.35 ÷ 2 = +3.18 RE
Adjusted Δ Above Curve +1.9 RE Adjusted breakdown Theoretical: +3.18 RE Win rate: 47.5% Meta share: 1.9% Avg copies (MD): 2.2 Tournament RE: -1.24 Play-pattern Δ: -0.07 Meta weight: 0.26 ───────────── Adjusted: +1.95 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 47.5% win rate across 1.9% of the meta, averaging 2.2 copies per deck. Tournament data pulls this card below its paper value.
Eternal
Theoretical Δ Above Curve +1.5 RE Theoretical breakdown Stat bonus: +6.0 Keyword value: +0.5 Ability value: +2.4 Expected: −6.0 ───────────── Δ stat points: +2.92 ÷ 2 = +1.46 RE
Adjusted Δ Below Curve -0.8 RE Adjusted breakdown Theoretical: +1.46 RE Win rate: 15.4% Meta share: 0.6% Avg copies (MD): 1.5 Tournament RE: -17.31 Play-pattern Δ: +0.00 Meta weight: 0.19 ───────────── Adjusted: -0.78 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 15.4% win rate across 0.6% of the meta, averaging 1.5 copies per deck. Tournament data pulls this card below its paper value.

Card Info

Tournament Data (Premier) Role Player

Win Rate 47.5%
Meta Share 1.9%
Avg Copies 2.2
Tournament RE -1.24
Adjusted Δ RE +1.9 RE
MD / SB Count 77 / 7
SB Avg Copies 0.2
Meta Weight 0.26
Play Pattern RE -0.07
Mainboard % 91.7%
Eternal data also available. Switch formats to view.

Archetype Usage (Premier)

Scored Abilities (Premier)

  • attach_to: 0.00 RE (static x1.0)
  • may_attack_with: 0.82 RE (when_played x1.25)
  • cannot_be_attacked: 0.66 RE (static x1.0)
  • cant_attack: 1.32 RE (static x1.0)
  • gain_overwhelm: 0.13 RE (static x1.0)

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Commonly Paired With (Premier)