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Republic Tactical Officer
Score Breakdown
| Expected stat points (empirical avg) | 5.1 | |
| Actual stats (1/4 power/hp) | 5.0 | |
| Ability value | 1.7 Ability breakdown attack_with_typed_unit: 0.45 RE (when_played x1.25) buff_stats: 0.37 RE (static x1.0) give_stats_this_phase: 0.03 RE (static x1.0) | |
| Total value | 6.4 | |
Premier
| Theoretical Δ | Above Curve | +0.7 RE Theoretical breakdown Stats (1/4): +5.0 Stat skew penalty: -0.3 Ability value: +1.7 Expected: −5.1 (empirical) ───────────── Δ stat points: +1.32 ÷ 2 = +0.69 RE |
| Intrinsic | +0.2 RE | |
| Contextual | +0.5 RE |
No tournament data available for Premier. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Eternal
| Theoretical Δ | Above Curve | +0.9 RE Theoretical breakdown Stats (1/4): +5.0 Stat skew penalty: -0.3 Ability value: +1.7 Expected: −4.6 (empirical) ───────────── Δ stat points: +1.74 ÷ 2 = +0.87 RE |
| Intrinsic | +0.6 RE | |
| Contextual | +0.3 RE |
No tournament data available for Eternal. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Card Info
Leader-Adjusted Score
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Scored Abilities (Premier)
- attack_with_typed_unit: 0.45 RE (when_played x1.25)
- buff_stats: 0.37 RE (static x1.0)
- give_stats_this_phase: 0.03 RE (static x1.0)