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4-LOM — Bounty Hunter for Hire

4-LOM — Bounty Hunter for Hire

+0.7 RE 100% ⚖ Compare Not legal in Premier

Score Breakdown

Expected stat points (empirical avg) 8.0
Actual stats (4/4 power/hp) 8.0
Keyword value 0.5 Keyword breakdown Ambush: +0.50 (conditional x0.25)
Ability value 1.0 Ability breakdown buff_stats: 0.37 RE (static x1.0) gain_ambush: 0.13 RE (static x1.0)
Total value 9.5
Premier
Theoretical Δ Above Curve +0.7 RE Theoretical breakdown Stats (4/4): +8.0 Keyword value: +0.5 Ability value: +1.0 Expected: −8.0 (empirical) ───────────── Δ stat points: +1.45 ÷ 2 = +0.72 RE
Intrinsic +0.7 RE
Contextual +0.0 RE
No tournament data available for Premier. Showing theoretical score only. The adjusted score blends formula-based analysis with real tournament performance, capturing intangible value that stat lines and ability text alone can't measure.
Eternal
Theoretical Δ Above Curve +0.5 RE Theoretical breakdown Stats (4/4): +8.0 Keyword value: +0.5 Ability value: +0.7 Expected: −8.1 (empirical) ───────────── Δ stat points: +1.07 ÷ 2 = +0.53 RE
Intrinsic +0.5 RE
Contextual +0.0 RE
Adjusted Δ Significantly Overcosted -2.7 RE Adjusted breakdown Theoretical: +0.53 RE Win rate: 43.2% Meta share: 5.8% Avg copies (MD): 2.7 Tournament RE: -3.42 Play-pattern Δ: +0.04 Meta weight: 0.26 ───────────── Adjusted: -2.69 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 43.2% win rate across 5.8% of the meta, averaging 2.7 copies per deck. Tournament data pulls this card below its paper value.

Card Info

Leader-Adjusted Score

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Scored Abilities (Premier)

  • buff_stats: 0.37 RE (static x1.0)
  • gain_ambush: 0.13 RE (static x1.0)

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