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Pre Vizsla — Power Hungry
Score Breakdown
| Expected stat points (empirical avg) | 13.5 | |
| Actual stats (8/7 power/hp) | 15.0 | |
| Total value | 15.0 | |
Premier
| Theoretical Δ | Above Curve | +0.7 RE Theoretical breakdown Stats (8/7): +15.0 Expected: −13.5 (empirical) ───────────── Δ stat points: +1.49 ÷ 2 = +0.70 RE |
| Intrinsic | +0.7 RE | |
| Contextual | +0.0 RE |
No tournament data available for Premier. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Eternal
| Theoretical Δ | Above Curve | +1.2 RE Theoretical breakdown Stats (8/7): +15.0 Expected: −12.6 (empirical) ───────────── Δ stat points: +2.36 ÷ 2 = +1.18 RE |
| Intrinsic | +1.2 RE | |
| Contextual | +0.0 RE |
No tournament data available for Eternal. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Card Info
Leader-Adjusted Score
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Scored Abilities (Premier)
- take_control_upgrade: 3.29 RE (static x1.0)
- (instead: replaced 3.29 RE from base effect)
Unscored Abilities not yet scored
- [when_played] You may pay the cost of an upgrade attached to another non-Vehicle unit.
- [when_attacks] You may pay the cost of an upgrade attached to another non-Vehicle unit.
- [conditional] If it can't attach to this unit, defeat it instead.