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Street Gang Recruiter
Score Breakdown
| Expected stat points (empirical avg) | 9.4 | |
| Actual stats (4/4 power/hp) | 8.0 | |
| Ability value | 0.9 Ability breakdown return_from_discard: 0.47 RE (when_played x1.25) | |
| Total value | 8.9 | |
Premier
| Theoretical Δ | Fair Value | -0.2 RE Theoretical breakdown Stats (4/4): +8.0 Ability value: +0.9 Expected: −9.4 (empirical) ───────────── Δ stat points: -0.47 ÷ 2 = -0.23 RE |
| Intrinsic | -0.2 RE | |
| Contextual | +0.0 RE |
No tournament data available for Premier. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Eternal
| Theoretical Δ | Fair Value | -0.3 RE Theoretical breakdown Stats (4/4): +8.0 Ability value: +0.9 Expected: −9.6 (empirical) ───────────── Δ stat points: -0.67 ÷ 2 = -0.34 RE |
| Intrinsic | -0.3 RE | |
| Contextual | +0.0 RE |
No tournament data available for Eternal. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Card Info
Leader-Adjusted Score
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Scored Abilities (Premier)
- return_from_discard: 0.47 RE (when_played x1.25)