← Back to Home
Hunter — Everyone Get to Cover!
Score Breakdown
| Expected stat points (empirical avg) | 11.2 | |
| Actual stats (4/7 power/hp) | 11.0 | |
| Ability value | 6.0 Ability breakdown shield: 0.14 RE (static x1.0) give_shield_token: 0.51 RE (static x1.0) attack_with_unit: 1.01 RE (static x1.0) cannot_be_attacked: 0.66 RE (static x1.0) cant_attack: 1.32 RE (static x1.0) (choose 2: best 2 of 3 options, total 2.99 RE) | |
| Total value | 17.0 | |
Premier
| Theoretical Δ | Exceptional | +2.8 RE Theoretical breakdown Stats (4/7): +11.0 Ability value: +6.0 Expected: −11.2 (empirical) ───────────── Δ stat points: +5.75 ÷ 2 = +2.76 RE |
| Intrinsic | +2.8 RE | |
| Contextual | +0.0 RE |
No tournament data available for Premier. Showing theoretical score only.
The adjusted score blends formula-based analysis with real tournament performance,
capturing intangible value that stat lines and ability text alone can't measure.
Card Info
Leader-Adjusted Score
Loading...
Scored Abilities (Premier)
- shield: 0.14 RE (static x1.0)
- give_shield_token: 0.51 RE (static x1.0)
- attack_with_unit: 1.01 RE (static x1.0)
- cannot_be_attacked: 0.66 RE (static x1.0)
- cant_attack: 1.32 RE (static x1.0)
- (choose 2: best 2 of 3 options, total 2.99 RE)
Unscored Abilities not yet scored
- [static] You may choose the same option more than once: