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Top Target

Top Target

-0.9 RE 100% ⚖ Compare Not legal in Premier

Score Breakdown

Expected stat points 2.0
Stat bonus 0.0
Ability value 1.4 Ability breakdown attached_unit_gains: 0.07 RE (static x1.0) heal: 0.73 RE (static x1.0) heal: 0.68 RE (conditional x0.6) (instead: replaced 0.80 RE from base effect)
Total value 0.4
Premier
Theoretical Δ Below Curve -0.9 RE Theoretical breakdown Stat bonus: +0.0 Keyword value: -1.0 Ability value: +1.4 Expected: −2.0 ───────────── Δ stat points: -1.65 ÷ 2 = -0.87 RE
Intrinsic -0.9 RE
Contextual +0.0 RE
No tournament data available for Premier. Showing theoretical score only. The adjusted score blends formula-based analysis with real tournament performance, capturing intangible value that stat lines and ability text alone can't measure.
Eternal
Theoretical Δ Below Curve -1.0 RE Theoretical breakdown Stat bonus: +0.0 Keyword value: -1.0 Ability value: +1.0 Expected: −2.0 ───────────── Δ stat points: -2.03 ÷ 2 = -1.01 RE
Intrinsic -1.0 RE
Contextual +0.0 RE
Adjusted Δ Significantly Overcosted -2.1 RE Adjusted breakdown Theoretical: -1.01 RE Win rate: 45.7% Meta share: 6.5% Avg copies (MD): 2.8 Tournament RE: -2.14 Play-pattern Δ: -0.14 Meta weight: 0.26 ───────────── Adjusted: -2.08 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 45.7% win rate across 6.5% of the meta, averaging 2.8 copies per deck. Tournament data pulls this card below its paper value.

Card Info

Leader-Adjusted Score

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Scored Abilities (Premier)

  • attached_unit_gains: 0.07 RE (static x1.0)
  • heal: 0.73 RE (static x1.0)
  • heal: 0.68 RE (conditional x0.6)
  • (instead: replaced 0.80 RE from base effect)

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