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Street Gang Recruiter

Street Gang Recruiter

-0.2 RE 100% ⚖ Compare

Score Breakdown

Expected stat points (empirical avg) 9.4
Actual stats (4/4 power/hp) 8.0
Ability value 0.9 Ability breakdown return_from_discard: 0.47 RE (when_played x1.25)
Total value 8.9
Premier
Theoretical Δ Fair Value -0.2 RE Theoretical breakdown Stats (4/4): +8.0 Ability value: +0.9 Expected: −9.4 (empirical) ───────────── Δ stat points: -0.47 ÷ 2 = -0.23 RE
Intrinsic -0.2 RE
Contextual +0.0 RE
Adjusted Δ Significantly Overcosted -4.8 RE Adjusted breakdown Theoretical: -0.23 RE Win rate: 36.7% Meta share: 0.1% Avg copies (MD): 1.6 Tournament RE: -6.63 Play-pattern Δ: -0.82 Meta weight: 0.14 ───────────── Adjusted: -4.78 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 36.7% win rate across 0.1% of the meta, averaging 1.6 copies per deck. Tournament data pulls this card below its paper value.
Eternal
Theoretical Δ Fair Value -0.3 RE Theoretical breakdown Stats (4/4): +8.0 Ability value: +0.9 Expected: −9.6 (empirical) ───────────── Δ stat points: -0.67 ÷ 2 = -0.34 RE
Intrinsic -0.3 RE
Contextual +0.0 RE
No tournament data available for Eternal. Showing theoretical score only. The adjusted score blends formula-based analysis with real tournament performance, capturing intangible value that stat lines and ability text alone can't measure.

Card Info

Tournament Data (Premier) Sideboard Tech

Win Rate 36.7%
Meta Share 0.1%
Avg Copies 1.6
Tournament RE -6.63
Adjusted Δ RE -4.8 RE
MD / SB Count 2 / 9
SB Avg Copies 1.3
Meta Weight 0.14
Play Pattern RE -0.82
Mainboard % 18.2%

Archetype Usage (Premier)

Leader-Adjusted Score

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Scored Abilities (Premier)

  • return_from_discard: 0.47 RE (when_played x1.25)

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