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Mid Rim Sharpshooter

Mid Rim Sharpshooter

+0.5 RE 100% ⚖ Compare

Score Breakdown

Expected stat points 8.0
Actual stats (3/3 power/hp) 6.0
Keyword value 2.0 Keyword breakdown Saboteur: +2.00
Ability value 1.0 Ability breakdown pay_resources: 0.00 RE (when_played x1.25) opponent_discard_card: 0.19 RE (static x1.0) opponent_conditional_discard: 0.13 RE (static x1.0) opponent_discards: 0.19 RE (static x1.0)
Total value 9.0
Premier
Theoretical Δ Above Curve +0.5 RE Theoretical breakdown Stats (3/3): +6.0 Keyword value: +2.0 Ability value: +1.0 Expected: −8.0 ───────────── Δ stat points: +1.00 ÷ 2 = +0.50 RE
Adjusted Δ Significantly Overcosted -4.8 RE Adjusted breakdown Theoretical: +0.50 RE Win rate: 0.0% Meta share: 0.1% Avg copies (MD): 2.0 Tournament RE: -25.00 Play-pattern Δ: +0.00 Meta weight: 0.21 ───────────── Adjusted: -4.76 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 0.0% win rate across 0.1% of the meta, averaging 2.0 copies per deck. Tournament data pulls this card below its paper value.
Eternal
Theoretical Δ Above Curve +0.5 RE Theoretical breakdown Stats (3/3): +6.0 Keyword value: +2.0 Ability value: +1.0 Expected: −8.0 ───────────── Δ stat points: +1.00 ÷ 2 = +0.50 RE
Adjusted Δ Significantly Overcosted -4.0 RE Adjusted breakdown Theoretical: +0.50 RE Win rate: 0.0% Meta share: 0.3% Avg copies (MD): 1.0 Tournament RE: -25.00 Play-pattern Δ: +0.00 Meta weight: 0.18 ───────────── Adjusted: -4.00 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 0.0% win rate across 0.3% of the meta, averaging 1.0 copies per deck. Tournament data pulls this card below its paper value.

Card Info

Tournament Data (Premier) Role Player

Win Rate 0.0%
Meta Share 0.1%
Avg Copies 2.0
Tournament RE -25.00
Adjusted Δ RE -4.8 RE
MD / SB Count 2 / 0
SB Avg Copies 0.0
Meta Weight 0.21
Play Pattern RE +0.00
Mainboard % 100.0%
Eternal data also available. Switch formats to view.

Archetype Usage (Premier)

Scored Abilities (Premier)

  • pay_resources: 0.00 RE (when_played x1.25)
  • opponent_discard_card: 0.19 RE (static x1.0)
  • opponent_conditional_discard: 0.13 RE (static x1.0)
  • opponent_discards: 0.19 RE (static x1.0)

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