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Mid Rim Sharpshooter
Score Breakdown
| Expected stat points | 8.0 | |
| Actual stats (3/3 power/hp) | 6.0 | |
| Keyword value | 2.0 Keyword breakdown Saboteur: +2.00 | |
| Ability value | 1.0 Ability breakdown pay_resources: 0.00 RE (when_played x1.25) opponent_discard_card: 0.19 RE (static x1.0) opponent_conditional_discard: 0.13 RE (static x1.0) opponent_discards: 0.19 RE (static x1.0) | |
| Total value | 9.0 | |
Premier
| Theoretical Δ | Above Curve | +0.5 RE Theoretical breakdown Stats (3/3): +6.0 Keyword value: +2.0 Ability value: +1.0 Expected: −8.0 ───────────── Δ stat points: +1.00 ÷ 2 = +0.50 RE |
| Adjusted Δ | Significantly Overcosted | -4.8 RE Adjusted breakdown Theoretical: +0.50 RE Win rate: 0.0% Meta share: 0.1% Avg copies (MD): 2.0 Tournament RE: -25.00 Play-pattern Δ: +0.00 Meta weight: 0.21 ───────────── Adjusted: -4.76 RE |
Adjusted Δ blends the theoretical score with tournament performance.
This card has a 0.0% win rate
across 0.1% of
the meta, averaging 2.0 copies per deck.
Tournament data pulls this card below its paper value.
Eternal
| Theoretical Δ | Above Curve | +0.5 RE Theoretical breakdown Stats (3/3): +6.0 Keyword value: +2.0 Ability value: +1.0 Expected: −8.0 ───────────── Δ stat points: +1.00 ÷ 2 = +0.50 RE |
| Adjusted Δ | Significantly Overcosted | -4.0 RE Adjusted breakdown Theoretical: +0.50 RE Win rate: 0.0% Meta share: 0.3% Avg copies (MD): 1.0 Tournament RE: -25.00 Play-pattern Δ: +0.00 Meta weight: 0.18 ───────────── Adjusted: -4.00 RE |
Adjusted Δ blends the theoretical score with tournament performance.
This card has a 0.0% win rate
across 0.3% of
the meta, averaging 1.0 copies per deck.
Tournament data pulls this card below its paper value.
Card Info
Tournament Data (Premier) Role Player
Win Rate
0.0%
Meta Share
0.1%
Avg Copies
2.0
Tournament RE
-25.00
Adjusted Δ RE
-4.8 RE
MD / SB Count
2 / 0
SB Avg Copies
0.0
Meta Weight
0.21
Play Pattern RE
+0.00
Mainboard %
100.0%
Eternal data also available. Switch formats to view.
Archetype Usage (Premier)
Scored Abilities (Premier)
- pay_resources: 0.00 RE (when_played x1.25)
- opponent_discard_card: 0.19 RE (static x1.0)
- opponent_conditional_discard: 0.13 RE (static x1.0)
- opponent_discards: 0.19 RE (static x1.0)