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Ben Solo — Facing the Light

Ben Solo — Facing the Light

+0.0 RE 100% ⚖ Compare

Score Breakdown

Expected stat points 20.0
Actual stats (8/8 power/hp) 16.0
Keyword value 1.0 Keyword breakdown Hidden: +1.00
Ability value 3.1 Ability breakdown ready_another_unit: 0.63 RE (when_played x1.25) ready_another_unit: 0.25 RE (when_defeated x0.5) cannot_be_attacked: 0.66 RE (static x1.0)
Total value 20.1
Premier
Theoretical Δ Fair Value +0.0 RE Theoretical breakdown Stats (8/8): +16.0 Keyword value: +1.0 Ability value: +3.1 Expected: −20.0 ───────────── Δ stat points: +0.07 ÷ 2 = +0.03 RE
Intrinsic +0.0 RE
Contextual +0.0 RE
Adjusted Δ Significantly Overcosted -2.7 RE Adjusted breakdown Theoretical: +0.03 RE Win rate: 41.5% Meta share: 0.1% Avg copies (MD): 1.6 Tournament RE: -4.27 Play-pattern Δ: -0.62 Meta weight: 0.15 ───────────── Adjusted: -2.74 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 41.5% win rate across 0.1% of the meta, averaging 1.6 copies per deck. Tournament data pulls this card below its paper value.
Eternal
Theoretical Δ Above Curve +0.7 RE Theoretical breakdown Stats (8/8): +16.0 Keyword value: +1.0 Ability value: +2.2 Expected: −17.8 ───────────── Δ stat points: +1.40 ÷ 2 = +0.70 RE
Intrinsic +0.7 RE
Contextual +0.0 RE
Adjusted Δ Below Curve -1.8 RE Adjusted breakdown Theoretical: +0.70 RE Win rate: 42.4% Meta share: 0.9% Avg copies (MD): 1.8 Tournament RE: -3.79 Play-pattern Δ: -0.14 Meta weight: 0.19 ───────────── Adjusted: -1.80 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 42.4% win rate across 0.9% of the meta, averaging 1.8 copies per deck. Tournament data pulls this card below its paper value.

Card Info

Tournament Data (Premier) Sideboard Tech

Win Rate 41.5%
Meta Share 0.1%
Avg Copies 1.6
Tournament RE -4.27
Adjusted Δ RE -2.7 RE
MD / SB Count 3 / 5
SB Avg Copies 1.0
Meta Weight 0.15
Play Pattern RE -0.62
Mainboard % 37.5%
Eternal data also available. Switch formats to view.

Archetype Usage (Premier)

Leader-Adjusted Score

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Scored Abilities (Premier)

  • ready_another_unit: 0.63 RE (when_played x1.25)
  • ready_another_unit: 0.25 RE (when_defeated x0.5)
  • cannot_be_attacked: 0.66 RE (static x1.0)

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