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Grogu — Mysterious Child
Score Breakdown
| Expected stat points (empirical avg) | 6.6 | |
| Actual stats (1/6 power/hp) | 7.0 | |
| Keyword value | 1.0 Keyword breakdown Hidden: +1.00 | |
| Ability value | 0.5 Ability breakdown heal_flexible: 0.27 RE (static x1.0) | |
| Total value | 7.6 | |
Premier
| Theoretical Δ | Above Curve | +0.5 RE Theoretical breakdown Stats (1/6): +7.0 Stat skew penalty: -0.9 Keyword value: +1.0 Ability value: +0.5 Expected: −6.6 (empirical) ───────────── Δ stat points: +1.06 ÷ 2 = +0.54 RE |
| Intrinsic | +0.5 RE | |
| Contextual | +0.0 RE | |
| Adjusted Δ | Above Curve | +1.3 RE Adjusted breakdown Theoretical: +0.54 RE Win rate: 53.9% Meta share: 3.5% Avg copies (MD): 2.3 Tournament RE: +1.95 Play-pattern Δ: -0.56 Meta weight: 0.27 ───────────── Adjusted: +1.30 RE |
Adjusted Δ blends the theoretical score with tournament performance.
This card has a 53.9% win rate
across 3.5% of
the meta, averaging 2.3 copies per deck.
Tournament data pushes this card above its paper value.
Eternal
| Theoretical Δ | Above Curve | +1.0 RE Theoretical breakdown Stats (1/6): +7.0 Stat skew penalty: -0.9 Keyword value: +1.0 Ability value: +0.5 Expected: −5.6 (empirical) ───────────── Δ stat points: +2.01 ÷ 2 = +1.01 RE |
| Intrinsic | +1.0 RE | |
| Contextual | +0.0 RE | |
| Adjusted Δ | Significantly Overcosted | -5.5 RE Adjusted breakdown Theoretical: +1.01 RE Win rate: 28.9% Meta share: 1.9% Avg copies (MD): 1.8 Tournament RE: -10.56 Play-pattern Δ: +0.01 Meta weight: 0.21 ───────────── Adjusted: -5.50 RE |
Adjusted Δ blends the theoretical score with tournament performance.
This card has a 28.9% win rate
across 1.9% of
the meta, averaging 1.8 copies per deck.
Tournament data pulls this card below its paper value.
Card Info
Tournament Data (Premier) Sideboard Tech
Win Rate
53.9%
Meta Share
3.5%
Avg Copies
2.3
Tournament RE
+1.95
Adjusted Δ RE
+1.3 RE
MD / SB Count
67 / 91
SB Avg Copies
1.3
Meta Weight
0.27
Play Pattern RE
-0.56
Mainboard %
42.4%
Eternal data also available. Switch formats to view.
Leader-Adjusted Score
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Scored Abilities (Premier)
- heal_flexible: 0.27 RE (static x1.0)
Unscored Abilities not yet scored
- [static] deal that much damage to a unit.