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General Veers — Leading the Assault

General Veers — Leading the Assault

+0.5 RE 100% ⚖ Compare

Score Breakdown

Expected stat points (empirical avg) 9.4
Actual stats (3/6 power/hp) 9.0
Ability value 1.5 Ability breakdown deal_damage: 0.40 RE (when_played x1.25, synergy x0.5) heal: 0.36 RE (when_played x1.25, synergy x0.5)
Total value 10.5
Premier
Theoretical Δ Above Curve +0.5 RE Theoretical breakdown Stats (3/6): +9.0 Ability value: +1.5 Expected: −9.4 (empirical) ───────────── Δ stat points: +1.11 ÷ 2 = +0.54 RE
Intrinsic -0.2 RE
Contextual +0.7 RE
No tournament data available for Premier. Showing theoretical score only. The adjusted score blends formula-based analysis with real tournament performance, capturing intangible value that stat lines and ability text alone can't measure.
Eternal
Theoretical Δ Fair Value +0.1 RE Theoretical breakdown Stats (3/6): +9.0 Ability value: +0.8 Expected: −9.6 (empirical) ───────────── Δ stat points: +0.21 ÷ 2 = +0.10 RE
Intrinsic -0.3 RE
Contextual +0.4 RE
No tournament data available for Eternal. Showing theoretical score only. The adjusted score blends formula-based analysis with real tournament performance, capturing intangible value that stat lines and ability text alone can't measure.

Card Info

Leader-Adjusted Score

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Scored Abilities (Premier)

  • deal_damage: 0.40 RE (when_played x1.25, synergy x0.5)
  • heal: 0.36 RE (when_played x1.25, synergy x0.5)

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