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Mythosaur — Folklore Awakened

Mythosaur — Folklore Awakened

+2.1 RE 100% ⚖ Compare

Score Breakdown

Expected stat points 20.0
Actual stats (10/10 power/hp) 20.0
Keyword value 2.0 Keyword breakdown Shielded: +2.00
Ability value 2.4 Ability breakdown cant_be_exhausted_by_enemy: 0.50 RE (static x1.0) cant_be_returned_by_enemy: 0.63 RE (static x1.0) gain_trait: 0.06 RE (static x1.0)
Total value 24.4
Premier
Theoretical Δ Exceptional +2.1 RE Theoretical breakdown Stats (10/10): +20.0 Keyword value: +2.0 Ability value: +2.4 Expected: −20.0 ───────────── Δ stat points: +4.38 ÷ 2 = +2.06 RE
Intrinsic +1.6 RE
Contextual +0.5 RE
Adjusted Δ Significantly Overcosted -5.4 RE Adjusted breakdown Theoretical: +2.06 RE Win rate: 28.6% Meta share: 0.1% Avg copies (MD): 1.3 Tournament RE: -10.71 Play-pattern Δ: -0.50 Meta weight: 0.16 ───────────── Adjusted: -5.41 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 28.6% win rate across 0.1% of the meta, averaging 1.3 copies per deck. Tournament data pulls this card below its paper value.
Eternal
Theoretical Δ Exceptional +3.3 RE Theoretical breakdown Stats (10/10): +20.0 Keyword value: +2.0 Ability value: +2.4 Expected: −17.8 ───────────── Δ stat points: +6.53 ÷ 2 = +3.26 RE
Intrinsic +2.8 RE
Contextual +0.5 RE
Adjusted Δ Fair Value -0.4 RE Adjusted breakdown Theoretical: +3.26 RE Win rate: 25.0% Meta share: 0.2% Avg copies (MD): 1.0 Tournament RE: -12.50 Play-pattern Δ: +0.00 Meta weight: 0.18 ───────────── Adjusted: -0.37 RE
Adjusted Δ blends the theoretical score with tournament performance. This card has a 25.0% win rate across 0.2% of the meta, averaging 1.0 copies per deck. Tournament data pulls this card below its paper value.

Card Info

Tournament Data (Premier) Sideboard Tech

Win Rate 28.6%
Meta Share 0.1%
Avg Copies 1.3
Tournament RE -10.71
Adjusted Δ RE -5.4 RE
MD / SB Count 4 / 4
SB Avg Copies 0.7
Meta Weight 0.16
Play Pattern RE -0.50
Mainboard % 50.0%
Eternal data also available. Switch formats to view.

Archetype Usage (Premier)

Leader-Adjusted Score

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Scored Abilities (Premier)

  • cant_be_exhausted_by_enemy: 0.50 RE (static x1.0)
  • cant_be_returned_by_enemy: 0.63 RE (static x1.0)
  • gain_trait: 0.06 RE (static x1.0)

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Commonly Paired With (Premier)